Selasa, 16 Juli 2019

Practical Augmented Reality

Practical Augmented Reality
By:Steve Aukstakalnis
Published on 2016-09-08 by Addison-Wesley Professional


The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.

This Book was ranked at 38 by Google Books for keyword virtual reality astromony.

Book ID of Practical Augmented Reality's Books is 4oz_DAAAQBAJ, Book which was written bySteve Aukstakalnishave ETAG "TCiblJqupus"

Book which was published by Addison-Wesley Professional since 2016-09-08 have ISBNs, ISBN 13 Code is 9780134094359 and ISBN 10 Code is 0134094352

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Book which have "448 Pages" is Printed at BOOK under CategoryComputers

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Practical Augmented Reality

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